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KIT109 - Cold Line
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Devlog
Week 2 - Controls & structure
May 03, 2026
by
chrmoaa
Overview This week I worked primarily on structuring Cold Line , building up the game to allow for sequences to play out through a scene controller. Alongside this, I worked on sprites for the game's...
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Week 1 - basic stucture
April 26, 2026
by
chrmoaa
Overview & Interaction For my first week of active development on Cold Line, I focused on implementing some version of each gameObject and script outlined in my modelling for the project. (Figure 1 -...
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Cold Line - Concept Development
April 19, 2026
by
chrmoaa
Cold Line Point-and-click / puzzle narrative Shape the sound of your voice across an early 20th Century phone line, to convince the other end you are somebody you are not. Telephone communication, a f...
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