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KIT109 - Cold Line

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Devlog

  • Week 2 - Controls & structure
    May 03, 2026 by chrmoaa
    Overview This week I worked primarily on structuring Cold Line , building up the game to allow for sequences to play out through a scene controller. Alongside this, I worked on sprites for the game's... Continue reading
  • Week 1 - basic stucture
    April 26, 2026 by chrmoaa
    Overview & Interaction For my first week of active development on Cold Line, I focused on implementing some version of each gameObject and script outlined in my modelling for the project. (Figure 1 -... Continue reading
  • Cold Line - Concept Development
    April 19, 2026 by chrmoaa
    Cold Line Point-and-click / puzzle narrative Shape the sound of your voice across an early 20th Century phone line, to convince the other end you are somebody you are not. Telephone communication, a f... Continue reading
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